The ongoing saga of Cities: Skylines II continues with no end in sight. Despite an initial launch date for the PC version, the game has yet to make its debut on consoles. Developer Colossal Order postponed the console release to a later date, but a recent post on Paradox Interactive’s forums revealed that the city-building sequel is still not ready for its PlayStation and Xbox launch.
«We understand that many of you are eagerly anticipating the console release, but we want to make it clear that the game will not be released before summer. We prefer to provide accurate information as we get closer to a launch-ready state,» the team stated in the official announcement. «Our objective remains the same: to deliver Cities: Skylines II to consoles in the best possible condition.»
In addition to the delay in the console port, the planned asset editor for Cities: Skylines II is also not yet complete. The studio is actively addressing technical issues that are affecting game performance and stability with this editor.
Following the success and positive reception of the original Cities: Skylines, tensions have arisen between players and the studio regarding this sequel. The community has expressed disappointment over technical issues and . On the developers’ side, these disappointments have escalated into personal attacks on team members. Hopefully, these tensions will ease on both sides once the game achieves a more stable state.
This article was originally published on Engadget at .
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